Sunday, January 23, 2011

Dilapidated house wall

SCREENSHOTS!! Working on some stuff. Here is my progress as of 31 hours. Window glass is not yet textured and roofing texture is still basic color and baked normals only and needs finishing along with a spec map. The edge of the wall opening (the crackled paint surface) looks harsh. I'm not too keen on puting tons of more geometry in though to help it. We'll see. I kind of wish it was a game engine so I could blend mats without lots of difficulty. Here's the full screen. Default lighting.